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KTracer

v1.1.0 _ August 28, 2021

  • New 16: New Pigments are available, thanks to Pocedural Texturing. Being more specific new Marble, Wood and Lava style pigment can be added to every shape.
  • New 19: Shapes variable can be defined in the input file. In this way complicated objects may be defined with a name, created wherever is convenient, and then called back with the name and eventually transformed to be placed as desired. Follow tutorial 4 for more information

v1.0.1 _ July 21, 2021

  • Fixed: bug in box (u,v) mapping

v1.0.0 _ July 20, 2021

  • New #17: Render mode is able to read input files
  • API: Angles must be specified in degrees

v0.2.1 _ June 10, 2021

  • New #12: CSG objects can be transformed after their assembling
  • New #14: Box Texture has now changed the required format for Image Pigment. New shape Cylinder can be added to scenes

v0.2.0 _ May 28, 2021

  • New #8: Spheres can be added to the scene
  • New #9: The program can be run in different mode by command line and a demo can be created
  • New #10: Planes, boxes and CSG objects can be added to the scene
  • New #11: Uniform and checkered textures can be used and the objects surface can be defined ad diffusive or specular
  • New #13: Antialiasing algorithm can be applied in order to improve the image quality

v0.1.1 _ May 5, 2021

  • Fix #6: Computation of pixel position onto the screen

v0.1.0 _ April 14, 2021

  • Reading PFM files
  • Tone mapping
  • Gamma correction
  • Saving in LDR format. The list of available formats is here.
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